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* gnu: godot: Update to 3.2.1.•••* gnu/packages/game-development.scm (godot): Update to 3.2.1. Tobias Geerinckx-Rice2020-03-181-2/+2
* gnu: Add guile3.0-chickadee.•••* gnu/packages/game-development.scm (guile3.0-chickadee): New variable. Ricardo Wurmus2020-03-141-0/+36
* gnu: ode: Use HTTPS home page.•••* gnu/packages/game-development.scm (ode)[home-page]: Use HTTPS. Tobias Geerinckx-Rice2020-03-101-1/+1
* gnu: ode: Update to 0.16.1.•••* gnu/packages/game-development.scm (ode): Update to 0.16.1. Nicolas Goaziou2020-03-011-3/+4
* gnu: Add libtcod.•••* gnu/packages/game-development.scm (libtcod): New variable. Signed-off-by: Marius Bakke <mbakke@fastmail.com> Giacomo Leidi2020-02-241-0/+74
* gnu: Add surgescript.•••* gnu/packages/game-development.scm (surgescript): New variable. Timotej Lazar2020-02-181-0/+28
* gnu: godot: Add zenity for showing alerts.•••* gnu/packages/game-development.scm (godot)[inputs]: Add zenity. [arguments]: Wrap godot to look for it in the store. Signed-off-by: Leo Famulari <leo@famulari.name> Timotej Lazar2020-02-021-0/+5
* gnu: godot: Update to 3.2.•••* gnu/packages/game-development.scm (godot): Update to 3.2. [source](snippet): Remove obsolete and unbundled (wslay) thirdparty files, and add new ones. [arguments](scons-flags): Disable the builtin wslay. [inputs]: Add wslay. Signed-off-by: Leo Famulari <leo@famulari.name> Timotej Lazar2020-02-021-5/+7
* gnu: godot: List which third party files to keep.•••Remove everything else to catch added dependencies in new versions. * gnu/packages/game-development.scm (godot)[source](snippet): Instead of removing (only) the unbundled libs, remove everything except the listed files. Signed-off-by: Christopher Baines <mail@cbaines.net> Timotej Lazar2020-01-291-18/+33
* gnu: godot: Unbundle some dependencies.•••* gnu/packages/game-development.scm (godot)[inputs]: Add bullet, mbedtls-apache, pcre2 and zstd. [arguments](configure-flags): Use system libraries for the above. [source](snippet): Remove bundled copies. Signed-off-by: Christopher Baines <mail@cbaines.net> Timotej Lazar2020-01-291-4/+17
* gnu: godot: Update to 3.1.2.•••* gnu/packages/game-development.scm (godot): Update to 3.1.2. [inputs]: Remove openssl, replaced by a bundled copy of mbedtls. [arguments](configure-flags): Remove builtin_openssl flag. [source]: Don’t try to remove the (now nonexistent) bundled openssl directory. Signed-off-by: Christopher Baines <mail@cbaines.net> Timotej Lazar2020-01-291-5/+3
* gnu: ode: Properly disable tests when cross-compiling.•••* gnu/packages/game-development.scm (ode): Properly disable tests when using (%current-target-system). Nicolas Goaziou2020-01-281-3/+3
* Use HTTPS for liballeg.org.•••* gnu/packages/game-development.scm (allegro-4, allegro)[home-page]: Use HTTPS. * guix/licenses.scm (giftware): Likewise. Tobias Geerinckx-Rice2020-01-281-2/+2
* gnu: ode: Selectively disable tests.•••* gnu/packages/game-development.scm (ode)[arguments]: Run tests only on x86_64. Nicolas Goaziou2020-01-251-1/+4
* gnu: ode: Disable tests.•••* gnu/packages/game-development.scm (ode): Tests are failing or other systems than x86_64, so we disable them. Nicolas Goaziou2020-01-241-1/+2
* gnu: chipmunk: Use HTTPS home page URI.•••* gnu/packages/game-development.scm (chipmunk)[home-page]: Use HTTPS URI. Nicolas Goaziou2020-01-171-1/+1
* gnu: Add chipmunk.•••* gnu/packages/game-development.scm (chipmunk): New variable. Nicolas Goaziou2020-01-171-0/+28
* gnu: Update copyright line.•••* gnu/packages/game-development.scm: Update copyright line. Nicolas Goaziou2020-01-161-1/+1
* gnu: Refactor renpy build.•••* gnu/packages/game-development.scm (python2-renpy)[arguments]: Use directory excursions instead of invoking `chdir' directly in phases. Leo Prikler2020-01-161-31/+23
* gnu: Add ode.•••* gnu/packages/game-development.scm (ode): New variable. Nicolas Goaziou2020-01-051-0/+42
* gnu: Add libccd.•••* gnu/packages/game-development.scm (libccd): New variable. Nicolas Goaziou2020-01-051-0/+31
* gnu: Add fna.•••* gnu/packages/game-development.scm (fna): New variable. Pierre Neidhardt2020-01-031-0/+53
* gnu: bullet: Update to 2.89.•••* gnu/packages/game-development.scm (bullet): Update to 2.89. [source]: Adjust snippet. Tobias Geerinckx-Rice2020-01-021-7/+6
* gnu: deutex: Update to 5.2.1.•••* gnu/packages/game-development.scm (deutex): Update to 5.2.1. Tobias Geerinckx-Rice2020-01-021-3/+3
* gnu: Add love-nuklear.•••* gnu/packages/game-development.scm (love-nuklear): New variable. Signed-off-by: Ludovic Courtès <ludo@gnu.org> Jethro Cao2019-12-171-0/+32
* gnu: openvr: Update to 1.8.19.•••* gnu/packages/game-development.scm (openvr): Update to 1.8.19. Tobias Geerinckx-Rice2019-11-121-3/+2
* gnu: Fix attribution.•••* gnu/packages/game-development.scm: Fix attribution. Nicolas Goaziou2019-10-301-1/+1
* gnu: Add renpy.•••* gnu/packages/game-development: (python2-pygame-sdl2): New variable. (python2-renpy): New variable. (renpy): New variable. Comrade Yuri2019-10-301-0/+324
* gnu: love: Update to 11.3.•••* gnu/packages/game-development.scm (love): Update to 11.3. Tobias Geerinckx-Rice2019-10-291-2/+2
* gnu: tiled: Update to 1.2.5.•••* gnu/packages/game-development.scm (tiled): Update to 1.2.5. Tobias Geerinckx-Rice2019-10-171-2/+2
* gnu: Move openmw-openscenegraph to graphics.scm.•••Package inheritance across modules may cause unbound variable errors at expansion time because of cyclic dependencies between the modules. * gnu/packages/game-development.scm (openmw-openscenegraph): Move from here ... * gnu/packages/graphics.scm (openmw-openscenegraph): ... to here. Make the variable public and "hide" the package. Marius Bakke2019-09-241-34/+0
* gnu: openmw: Use OpenMW's fork of openscenegraph.•••* gnu/packages/game-development.scm (openmw)[inputs]: Replace openscenegraph with openmw-openscenegraph. Pierre Neidhardt2019-09-241-1/+35
* gnu: nml: Fix for newer pillow version.•••* gnu/packages/game-development.scm (nml)[arguments]: Add a phase to fix for newer pillow. Julien Lepiller2019-09-071-0/+10
* gnu: plib: Fix CVE-2011-4620, CVE-2012-4552.•••* gnu/packages/game-development.scm (plib)[patches]: Add patches. * gnu/packages/patches/plib-CVE-2011-4620.patch, gnu/packages/patches/plib-CVE-2012-4552.patch: New files. * gnu/local.mk (dist_patch_DATA): Register them. Efraim Flashner2019-07-101-1/+3
* gnu: deutex: Don't use NAME in source URI.•••* gnu/packages/game-development.scm (deutex)[source]: Hard-code NAME. Tobias Geerinckx-Rice2019-06-251-2/+2
* gnu: deutex: Update to 5.2.0.•••* gnu/packages/game-development.scm (deutex): Update to 5.2.0. Tobias Geerinckx-Rice2019-06-251-2/+2
* gnu: Add openvr.•••* gnu/packages/game-development.scm (openvr): New variable. Pierre Neidhardt2019-06-221-0/+26
* gnu: allegro: Update to 5.2.5.0.•••* gnu/packages/game-development.scm (allegro): Update to 5.2.5.0. [source]: Remove patch. * gnu/packages/patches/allegro-mesa-18.2.5-and-later.patch: Delete file. * gnu/local.mk (dist_patch_DATA): Remove it. Tobias Geerinckx-Rice2019-06-081-5/+3
* gnu: tiled: Use HTTPS home page.•••* gnu/packages/game-development.scm (tiled)[home-page]: Use HTTPS. Tobias Geerinckx-Rice2019-06-061-1/+1
* gnu: tiled: Update to 1.2.4.•••* gnu/packages/game-development.scm (tiled): Update to 1.2.4. Tobias Geerinckx-Rice2019-06-061-2/+2
* gnu: guile-chickadee: Update to 0.4.0.•••* gnu/packages/game-development.scm (guile-chickadee): Update to 0.4.0. [arguments]: Remove. Ricardo Wurmus2019-06-051-11/+2
* gnu: ioquake: Build on all architectures.•••* gnu/packages/game-development.scm (ioquake)[supported-systems]: Remove field. Efraim Flashner2019-05-261-1/+0
* gnu: Add ioquake3.•••* gnu/packages/game-development.scm (ioquake3): New variable. Pierre Neidhardt2019-05-231-0/+60
* gnu: openmw: Use mygui-gl to reduce closure size.•••* gnu/packages/game-development.scm (openmw)[inputs]: Replace mygui with mygui-gl. Pierre Neidhardt2019-05-201-1/+1
* gnu: Add mygui-gl.•••* gnu/packages/game-development.scm (mygui-gl): New variable. Pierre Neidhardt2019-05-201-0/+24
* gnu: mygui: Don't use unstable tarball.•••* gnu/packages/game-development.scm (mygui)[source]: Use GIT-FETCH and GIT-FILE-NAME. [arguments]: Disable Windows-specific demos and tools. Pierre Neidhardt2019-05-201-6/+11
* gnu: bennu-game-development-modules: Fix typos.•••* gnu/packages/game-development.scm (bennu-game-development-modules) [synopsis, description]: Fix ‘developement’ spelling. Tobias Geerinckx-Rice2019-04-171-2/+2
* gnu: Add plib.•••* gnu/packages/game-development.scm (plib): New variable. Ricardo Wurmus2019-04-141-1/+31
* gnu: openmw: Update to 0.45.0.•••* gnu/packages/game-development.scm (openmw): Update to 0.45.0. Rutger Helling2019-04-011-3/+3
* gnu: openmw: Don't use NAME in source URI.•••* gnu/packages/game-development.scm (openmw)[source]: Hard-code NAME. Tobias Geerinckx-Rice2019-03-241-1/+1